1. Stopper knots

General Functions:

Practical Application: To stop the end of a sewing thread from passing through the eye of the needle

1.1 Thumb Knot(Overhand Knot)

Once tied and put under strain, it is difficult to untie as all the strain is acting on one point.

1.2 Figure-of-Eight Knot

Compared to thumb knot, it is easier to untie as there are more gaps created by bends and cuts. It is also stronger as it is bulkier thus any force acting on the rope is spread over a larger surface area, reducing pressure or strain.

2. Loop Knots

General Function: A knot that primarily uses the loop formed in its function

2.1 Bowline

Function: Creates an un-adjustable loop that does not jam or slip easily even under severe strain; used to secure a rope to a ring

Practical Application: Rescue purposes by reeling somebody when they fall in a hole

2.2 Tent Guy Loop

Function: To creates an adjustable loop that acts as a pulley mechanism

Practical Application: Give mechanical advantage, in the tightening of guylines for tent pitching and flagstaff

Manharness Knot

Function: The loop acts as a handle for hauling of objects

Practical Application: Halyard loop for flagstaff

3. Bends

General Function: For joining two ropes together

3.1 Reef Knot

Function: To join two ropes together, typically ropes of equal diameters

Practical Application: Parcel tying; First-aid bandaging

Common Mistakes: Granny Knot and Thief Knot

3.2 Sheet Bend

Function: To join two ropes, especially ropes of unequal diameters

Practical Application: To attach a flag to a halyard

3.3 Fisherman's Knot

Function: To join two ropes of equal diameter, especially thin and slippery ropes

Practical Application: Joining fishing lines

4. Shortening Formations

General Function: To shorten ropes without cutting them

4.1 Sheepshank

Function: To shorten the rope without cutting, and to bypass worn sections of the rope

Practical Application: Used in nautical and maritime operations where ropes are costly or where cutting is not feasible (e.g. a rope tied to the shore or ships)

4.2 Chain Knot

Function: To shorten ropes without cutting, especially ropes of small diameter.

Practical Application: Shortening of bootlaces

General Function: Used to tie a rope to an object e.g. spar, pole or ring

5. Hitches

To attach a rope to an object

5.1 Clove Hitch

Function: Used to tie a rope to an object like spar or ring. Works best when the standing end is pulled tangentially to the knot

Practical Application: Used to start off and anchor rope obstacles; commonly used to start off a lashing

5.2 Timber Hitch

Function: To attach a rope to cylindrical object and works best when the standing end is pulled perpendicularly to the knot

Practical Application: Often used for logging purposes; used to start a diagonal lashing

5.3 Highwayman's Hitch

Function: To temporarily secure a rope to an object, for a quick release of the rope.

5.4 Marlinspike Hitch

Function: To attach a rope to a rod to be used as a handle

Practical Application: Used in nautical activities for heavy pulling of ropes; used to construct rope ladders

6. Lashings

Lashing is a means of fastening two or more poles (or spars) together using rope. They are heavily used in pioneering projects.

6.1 Common Terms in Lashings

As with knots, there is also a consistent set of terms used in lashings to minimise confusion when teaching.

6.2 Basics of Lashings

When tying lashings, these 5 basic rules should be observed at all times:

6.3 Round Lashing

Function: Bind 2 even poles/spars together

  1. Tie a clove hitch over both poles with the cut of the clove hitch at the side of a pole.
  2. Wind the rope over both poles. Tighten as you go.
  3. End with a clove hitch over both poles with the cut of the clove hitch diagonally opposite that of the starting clove hitch.

Round lashing will not be secured enough if too many spars or spars with poor orientation are tied together. Security can be enhanced by driving an object like a small wooden peg or excess ropes into the gap between the poles and the ropes (wedging).

Practical Application: To bind the spars of a flagstaff

6.4 Shear Lashing

Function: To bind 2 uneven poles/spars together

  1. Tie a clove hitch on one of the poles.
  2. Wind the rope over both poles.
  3. Frap between the poles after having sufficient rounds.
  4. End with a clove hitch on the other pole diagonally opposite the starting clove hitch.

Practical Application: To construct shear legs or Aframes in pioneering

6.5 Square Lashing

Function: To bind 2 poles/ spars at right angles to each other

  1. Position your poles at right angles. Tie a clove hitch on one pole and ensure its standing end pulls tangential to the other pole.
  2. Wind the rope alternatively around the 2 poles: Run the rope over the top pole, behind the bottom pole, then back over the top pole on the other side. The “in-out” method is preferred.
  3. After sufficient rounds, frap between the poles.
  4. End with a clove hitch on the same pole.

Practical Application: To construct trestles in pioneering

6.6 Diagonal Lashing

Function: To bind 2 poles/spars together at any angles.

  1. Start by tying a timber hitch over both poles, across an angle. e.g. the larger angle
  2. Wind rounds across the other angle (i.e. the smaller angle), perpendicular to the timber hitch. These are the ‘primary rounds’.
  3. Make a turn around a pole, before continuing to the ‘secondary rounds’, over the first angle (i.e. larger angle).
  4. Ensure that all the rounds are parallel with no unnecessary overlaps.
  5. Frap between the poles.
  6. End with a clove hitch.

Practical Application: To construct A-frames and braces in pioneering

6.7 Gyn Lashing

Function: To bind 3 or more poles/ spars together to create a stand

  1. Start with a clove hitch on one of the side poles.
  2. Wind the rope alternatively across poles.
  3. Make a turnabout the first pole, before frapping between the poles.
  4. End with a clove hitch on the last pole, diagonally opposite the starting clove hitch

Practical Application: To create a tripod in pioneering

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